Rob Gibson
Dean, ITAS,
Wichita State University Campus of Applied Sciences and Technology
Learning Objectives:
* Develop a better understanding of gesture-based computing, its implications, and potential for use in classrooms
* Identify and evaluate at least three Kinect applications that can be downloaded and used in classrooms immediately
* Be able to procure the necessary components required to run a Kinect in the classroom
* Assess the impact of gesture-based computing in student engagement