
The Anatomy of a Course Designed Like a Video Game
Friday, October 31, 2008 | 10:30AM–11:20AM | Room W222B
Session Type:
Professional Development
As vehicles for learning and development, online courses and computer-based video games share many of the same structural elements. This presentation will analyze an online course taught at UMass Boston to show the challenges and rewards that arise from adapting the video game structure for online learning.