UCDGame: Learn User-Centered Design Methods in Mobile Scenarios

Wednesday, October 13, 2010 | 2:30PM–3:30PM | Hall A/B, Table 16
Session Type: E2010
The session aims to provide a set of engaging stations where participants can experience the different steps of a user-centered design (UCD) process. It is designed as a game and structured as a team and participatory activity with a set of interrelated tasks because the goal is not only to show how each project phase is accomplished individually but also how the project is completed and how these different phases relate to one another.

Presenters

  • Magi Hill

    Technology Corporate Director, Grupo SM
  • Enric Mor

    Faculty Member, Universitat Oberta de Catalunya