
Hypercurriculum: The Multimedia Packaging of Course Content
This presentation will discuss the development and application of a multimedia e-reader compendium in a beginning design studio, with our motivation being to enhance design education through the use of e-readers. We will present our efforts to bundle a variety of media on a tablet e-reader that provided a convenient and organized platform for streaming video resources, links, instructor demonstrations, learning objectives, and sample deliverables. We will discuss e-reader development methods associated with enhanced delivery and learning outcomes, situated within the values of discovery and exploration in the design process, and offer insight into a model of future curriculum development and pedagogy.
OUTCOMES:
Explore the development of methods that amplify the flexibility of course content for enhanced student learning * Gain insight into student reactions to the technology and interface * Investigate the possible risks of deploying tablets in educational settings and the strengths and weaknesses of the chosen software and hardware