Game-Based Learning: The Good, the Bad, and the Ugly (Learning Technology)
Game-Based Learning: The Good, the Bad, and the Ugly (Learning Technology)
Thursday, January 22 | 9:00AM–10:00AM | Bonaire 5-6
Session Type:
Professional Development
This session will focus on three aspects of gaming in higher education: What new opportunities can games bring to our students' learning experiences? What issues of concern surround the discussion about games in higher education? What are the major barriers to progress?
Presenters
Libby Evans
Academic & New Technology Consultant, University of North Carolina at Chapel Hill