Gamer Pedagogies: Video Games as Catalysts for Academic Growth
Gamer Pedagogies: Video Games as Catalysts for Academic Growth
Wednesday, March 11, 2026 | 10:15AM–11:15AM ET | Ballroom A-C (Exhibit Hall)
Session Type:
Poster Session
Delivery Format:
Poster
Discover our backwards design approach to design video game assignments that adapt popular games to enhance engagement across the curriculum. As over 70% of Gen Z plays video games, this innovative session presents a solid strategy for assignment creation that balances both instructor and student workload, regardless of gaming experience.