Gamer Pedagogies: Video Games as Catalysts for Academic Growth

Wednesday, March 11, 2026 | 10:15AM–11:15AM ET | Ballroom A-C (Exhibit Hall)
Session Type: Poster Session
Delivery Format: Poster
Discover our backwards design approach to design video game assignments that adapt popular games to enhance engagement across the curriculum. As over 70% of Gen Z plays video games, this innovative session presents a solid strategy for assignment creation that balances both instructor and student workload, regardless of gaming experience.

Presenters

  • Max Ansorge

    Academic Technology Specialist, Amherst College

Resources & Downloads

  • Full poster

    Updated on 3/5/2026