Although mobile learning has different meanings for different communities, we know that learning is deepened and enriched when students have options for their learning for multiple paths through course content. Mobile technology not only enables students to take their learning with them beyond the physical walls of the classroom, but it also makes possible a new array of interactions in the classroom as well. Mobile learning encompasses participating in learning activities anywhere, at any time, and utilizing mobile technologies that are rapidly evolving. Possible applications of mobile technology include enabling authentic learning engagements (such as real-time data collection), spontaneous mash ups (such as populating a map with local data), synchronous interactions with classmates and subject experts, and a rich variety of interactions with course content. Precisely because of its fluidity and independence from physical boundaries, mobile learning offers vast potential to enhance all types of instruction: face-to-face, blended, and online. The goal of this focus session is to re-assess the potential of mobile technologies and identify new ways in which mobility can contribute to the learning experience.
"Mobile Learning 2.0: The Next Phase of Innovation in Mobility," was the 2010 ELI Online Spring Focus Session. Hosted inside an Adobe Connect learning environment, this virtual event was much more than just a "usual" online seminar. We exchanged ideas and collaborated interactively with the ELI community—all without leaving campus.
We worked together to:
- Develop an understanding of mobile learning and its diverse application to all learning environments: face-to-face, blended, and online
- Explore various tools, devices, and instructional methodologies that support mobile learning
- Create a framework for the design of meaningful and purposeful mobile learning activities
- Reflect on the potential for mobile learning to promote critical thinking, student engagement, and success
- Consider assessment strategies for mobile learning activities