As emerging technologies enter the commodity market and make their way into higher education classrooms, learning space design specialists are faced with new challenges. This session will describe Indiana University's strategy and design features for creating curricular-integrated VR experiences for students in the classroom.
Outcomes: Explore the design process for the visioning and transforming of 3 new VR classrooms on campus * Investigate specific use cases in a variety of disciplines * Discuss the future plans for continued growth of the project
Presenters
Michael Boyles
Director, Tenzer Technology Center and the Information Technology Associates Program, DePauw University