Teaching Information Literacy and Digital Literacy Through Escape Rooms

On Demand
Session Type: Virtual
Delivery Format: On Demand
Learn how to use escape rooms to engage students in information literacy and digital literacy instruction, encourage collaboration and risk taking, and give them opportunities to explore library resources and innovative technology.

Outcomes: Identify ways to use escape rooms to teach students information literacy and digital literacy * Examine opportunities to use escape rooms to expose students to emerging and innovative technologies * Use provided resources to design your own games

Presenters

  • Christine Iannicelli

    Associate Director of Research, Teaching, and Learning Services, Ursinus College