Tuesday, August 10 | 1:00p.m. - 2:00p.m. ET | Online

Webinar | Esports in Higher Ed: Leveling Up Your Esports Program

This webinar is a part of the EDUCAUSE Industry & Campus Solutions series.

Esports is a global phenomenon, with league finals drawing more millennial-age viewers than the World Series or Stanley Cup. In higher education, institutions have been building esports programs since 2014, with 185 institutions now competing at a national level for many different games. In this webinar, you will learn how other institutions have built their esports programs and seen a return on investment in the forms of student success and engagement, preparation for the workforce, national team recognition, recruitment, and more. Also, you’ll hear the results of research interviews with other successful esports programs in higher education, highlighting some of the common challenges they encountered and lessons they learned as they developed their programs.

Outcomes

  • Learn how esports has grown into an internationally recognized sport
  • Discover pathways to build or expand esports at your institution
  • Learn the benefits to students who play and support esports
  • Identify ways to help build inclusivity into an esports program

Speakers

  • Sean Burns

    Corporate Researcher, EDUCAUSE
  • Tony Doody

    Director of University Student Centers, University of Delaware
  • Phil Needles

    VP of Student Services, Montgomery County Community College
  • Christopher Oversby

    OMEN Business Development, HP Inc

Accessibility

EDUCAUSE strives to make its conferences and events accessible for all registrants. Live closed captioning and a downloadable transcript will be made available for this event. We've worked to provide resources that are accessible to as many people as possible, and if you encounter any issues while attending our events, please use the Contact Us web page to request assistance.