Immersing Online Public Health Students through Role-Play, a Case Study, and Group Work
Immersing Online Public Health Students through Role-Play, a Case Study, and Group Work
Tuesday, January 30 | 10:00AM–10:45AM CT | Preservation Hall, Second Floor
Session Type:
Poster Session
Delivery Format:
Poster Session
Our session will describe three gamifying aspects of an online undergraduate Environmental Health and Quality course. We employed a three-pronged approach to engage students: a real-world case study; role-playing; and small group work. We chose a case study on rainforest deforestation in the Brazilian Amazon from human and planetary health perspectives. We assigned each student to a five-person team and to a specific role, and required them to work through the course materials while staying in character. This approach stimulated student engagement in the learning process and promoted problem-solving from multiple perspectives.
Outcomes: Get techniques for adding gamifying elements to your course * Assess whether a case-study or role-playing approach is appropriate for your course * Evaluate whether small student groups working synchronously online is workable for your course
Presenters
Janet DiVincenzo
Instructional Designer, University of California, Irvine
Miryha Runnerstrom
Assistant Professor of Teaching, University of California, Irvine