Game-Based Learning: The Magic Door to a Transformative Student Experience

Tuesday, March 27 | 3:00PM–3:45PM ET | Room 552
Session Type: Breakout Session
Delivery Format: Interactive Presentation
Entry into game-based learning can occur across a broad continuum, ranging from an entire course designed and taught as a game to a midpoint game layer to small design changes such as individual units or assignments. We will explain this broad spectrum with case examples and offer specific suggestions for how to "gamify" a learning environment both in the classroom and across campus, from orientation to graduation.

Outcomes: Explore game-based learning strategies and techniques * Learn how to apply game-based learning strategies to different student environments

Presenters

  • TJ Kalaitzidis

    Instructional Designer, Brown University
  • David Seelow

    English faculty, The College of Saint Rose

Resources & Downloads

  • The Magic Door Transformative Student Experience Breakout Slides

    11 MB, pptx - Updated on 1/21/2024