Ethics and Digital Fluency in VR and Immersive Learning Environments

Friday, November 02 | 8:00AM–8:45AM MT | Four Seasons Ballroom 4, Ballroom Level
Session Type: Breakout Session
Delivery Format: Interactive Presentation
As VR and AR begin to transform the learning environment, we face profound questions regarding digital fluency and ethical issues. What is digital fluency when the virtual and physical worlds are equally real? How will we address the ethical issues and emotional impact of deeply realistic immersive environments?

Outcomes: Explore how XR will require a new understanding of digital fluency * Identify the expanding importance of questions of privacy, ethics, and emotional sensitivity issues posed by VR and AR * Examine the challenges of redefining digital fluency for immersive learning environments

Presenters

  • Emory Craig

    Interim CIO, College of New Rochelle
  • Maya Georgieva

    Senior Director, Innovation Center / XReality Center, The New School