
eXtended Reality (XR): The New World of Human/Machine Interaction
Wednesday, October 31, 2018 | 9:45AM–10:30AM MT | Meeting Room 301/302
Session Type:
Breakout Session
Delivery Format:
Interactive Presentation
eXtended reality (XR) technologies present opportunities to advance the higher education mission and prepare students for a new world of human/machine interaction. In this interactive session, we will explore what is being done today and what is possible in four key areas of XR: use, technology, content development, and gamification.
Outcomes: Identify best-of-class tools and methods available for the design and support of XR in higher ed * Explain to campus stakeholders the potential of XR to support pedagogy, research, and student success * Understand the areas of focus of our growing XR community of practice and how you can participate
Outcomes: Identify best-of-class tools and methods available for the design and support of XR in higher ed * Explain to campus stakeholders the potential of XR to support pedagogy, research, and student success * Understand the areas of focus of our growing XR community of practice and how you can participate