Challenge Accepted: Developing Digital Game-Based Learning for University Success
Challenge Accepted: Developing Digital Game-Based Learning for University Success
Thursday, November 02 | 12:15PM–1:15PM ET | Exhibit Hall A-C, 200 Level
Session Type:
Poster Session
Delivery Format:
Poster Session
The University Success Challenge is a digital game-based learning tool designed, developed, tested, implemented, and improved over three years. The game engages students in topic challenges and provides faculty with critical formative details to guide classroom instruction. Design documentation, development strategies, forecasts, and rich data will be presented.
Outcomes: Understand the relationship of instructional design and game design * Discover how required versus optional gamification impacts student attitudes and perceptions * Be able to evaluate design, budget, and development requirements for your organization
Presenters
Miranda Hildebrand
Executive Director of Academic Web Services, Grand Canyon University
Matthew Mone
Lead Web Developer, Grand Canyon University
Shanna Wise
Manager of Academic Web Services, Grand Canyon University