In this interactive hands-on workshop, we will review examples and explore key elements in the design of compelling 360° video experiences to gain a deeper understanding of immersive learning and storytelling. We will learn and experiment with 360° video cameras and editing tools and brainstorm project ideas. You'll engage in design-thinking and prototyping activities to create a short 360° video project. We will also discuss and identify strategies and project-based use cases for the implementation of 360° video in the learning environment. You'll gain a new toolset for 360° content creation, design insights, and implementation strategies.
Outcomes: Learn about developments in creating 360° video immersive experiences and types of content best suited for learning * Learn how to prototype experiences and stories in 360° video following a design-thinking method tailored to produce immersive learning experiences * Explore creating a short 360° project with 360° cameras and delivery platforms
Presenters
Emory Craig
Interim CIO, College of New Rochelle
Maya Georgieva
Senior Director, Innovation Center / XR, AI and Quantum Labs, The New School