Using Game-Based Learning in an Introductory University Success Course

Thursday, October 27 | 12:30PM–1:30PM | Exhibit Hall B/C, Level One
Session Type: Poster Session
Delivery Format: Poster Session
Digital game based-learning was incorporated into a university introductory course as a strategy to enhance student engagement. Calls to action were sent to students, challenging them to join a special operations mission critical to their academic success. We will present student feedback, participation data, and opportunities for further research.


Outcomes: Understand the application of digital-game-based learning and the impact on student motivation and engagement *Identify student learning outcomes that can be achieved through digital game-based learning *Understand opportunities for further research in digital game-based learning

Presenters

  • Miranda Hildebrand

    Director of Academic Web Services, Grand Canyon University
  • Nita Mailander

    Director of Library Services, Grand Canyon University
  • Shanna Wise

    Manager of Academic Web Services, Grand Canyon University

Resources & Downloads

  • UsingGameBased Learning in an Introductory University Success

    2 MB, pdf - Updated on 11/16/2016