SEM02-Piloting a Virtual Reality Program at Any Institution (separate registration is required)

Monday, February 13 | 8:00AM–11:00AM | Houston Ballroom V
Session Type: Additional Fee Program
Delivery Format: Preconference Seminar

In 2016, virtual reality (VR) exploded out of the lab and into the consumer marketplace. Now, it's coming to the classroom. Representatives from Washington & Lee University and Davidson College will demonstrate how any institution can integrate VR into its curriculum. You'll learn a brief history of VR; explore what it takes to build a small, affordable VR lab; and discuss potential instructional applications for VR across a wide variety of subject matters, including STEM, the arts, social sciences, and the humanities. You will also get hands-on experience with several major consumer VR platforms.

Outcomes:

  • Recount the history of VR, identify and describe modern VR platforms, and develop a bill of materials for a small VR lab

  • Explore the workflows necessary for viewing and producing your own VR content, including spherical photography, 360-degree video, 3D modeling, and interactive experiences

  • Propose and advocate for the incorporation of VR into nearly any subject or discipline at your institution

Presenters

  • Paul Low

  • JD Mills

    Director of System, Network, and Identity Services, Davidson College
  • David Pfaff

    Academic Technologist, Washington and Lee University