SEM03-3D Scanning Applications: Augmented Reality Sandbox, Digital Contour Models, and Repurposing Art Objects into Virtual Terrains (separate registration is required)

Monday, February 13 | 8:00AM–11:00AM | Houston Ballroom VI
Session Type: Additional Fee Program
Delivery Format: Preconference Seminar
As visual 3D technology becomes more affordable, it becomes more prevalent at our libraries and universities, burgeoning creative applications of this technology in the classroom settings beyond simple replication. This seminar will provide hands-on experience with teaching with visual and technological multimedia. The session covers 3D scanning applications of the Augmented Reality Sandbox, Digital Contour Models from Clay, and Repurposing Physical Art Objects Into Virtual Terrains.

Outcomes: Implement similar or identical workflows at your institution *Adapt presented projects to your discipline(s) and/or research goals *Gain strategies for harnessing 3D scanning technology and implementing 3D scanning as a learning technology into your respective curriculum


  • Vincent Cellucci

    Art + Design Communication Studio Coordinator & Graduate Faculty, Louisiana State University
  • Sarah Ferguson

    Graduate Assistant, Louisiana State University
  • Peter Summerlin

    Assistant Professor, Mississippi State University