WSU implemented a "skunkworks" virtual reality campus experience by partnering with university departments and leveraging our best programming asset: students! We were able to deliver this project with almost no budget and in less than four months. Let us show you how you can make this a "reality" at your university.
Outcomes: Identify what technology is needed to implement a VR project * Identify what resources exist on campus and maximize partnerships * See how moving forward with a VR project will positively impact enrollment and recruitment
Presenters
Melissa Crabtree
Senior Director, Campus and Classroom IT, Wayne State University