Picture the possibilities for your organization available through immersive VR technology. Learn about the NSF USIgnite grant, through which live streaming VR was used to bring real-world STEM learning to students. Add to the experience with a dive into virtual reality by trying out an Oculus Go.
Outcomes: Learn how VR can be utilized to increase engagement * Think about ways VR can instigate deeper learning * Engage with VR technology and learn how accessible this technology is to the everyday consumer